English Post (Global Space)/Game Editorials and Simple Reviews

Doom Eternal Play Review (the beginning part)

JAE1994 2020. 3. 24. 23:53
반응형

 

Finally, after a long wait, the latest film of the Doom series is back.

After the success and success of Doom Reboot released in 2016,

Doom Eternal has been upgraded to suit the tastes of both classical and modern gamers,

and Doom Eternal has successfully settled

into a critical acclaim with an unusual score of Meta-Critic 90 Score.

 

 

After the events of the previous film, the devil invades the whole planet, 

and the earth becomes a mess of hellish demons. The main character, 

Doom Slayer, who killed the demons who invaded the Mars base UAC in his previous film, 

is in full swing to stop the devil's invasion and start a bigger fight to save humanity.

 

 

In this game cutscens, his character seems to stand out even more.

He's showing his face now, and there's a scene in the story that explains his portion,

his past, a little bit, and his movements are now known to the people of the Earth,

and all the demons are beginning to be wary of his activities.

 

With the broad evolution of ID Tech Engine 7, Doom Eternal presents great graphics,

but it is also highly optimized.

i7 8700, 16GB RAM, and GeForce GTX 1070 are used,

and my computer's specifications are also high resolution

of 2Kand 60 frames are maintained well with high option.

The console version also reliably pulls 60 frames to match the performance of each device.

It's quite amazing to see this many graphics and this much optimization.

 

 

The game system has made great strides compared to the previous one. 

They're based on their previous work, but the Doom Slayers and Demons are getting stronger and faster.

 To the main character, Doom Slayer, through the process of the story, gets double dash, hook, 

etc. and moves faster, and uses the power and speed of movement to slaughter demons. 

Aside from the series' iconic chainsaw, combat uniforms are equipped with flame and ice injectors, 

which allow for continuous high-strength attacks.

The power of weapons in general seems to have increased compared to the previous ones. 

The destruction of basic weapons, including shotguns and machine guns, 

seems to be stronger overall, and the ability to get high-fired weapons, 

such as rocket launchers, plasma gun, 

etc., can lead to very intense fighting from the beginning.

 

 

However, this game to convey a feel a little more difficult for players not familiar with fps games. 

developers and that putting many hard things. 

Maybe it's the old fans are likes of hard level design is a little bit harder battle design. 

and it soon became difficult to find a way. 

we have to used to with rock climb and dash for find a way. 

this is totally make hard for me while game playing.

* As a result, the difficulty of playing a game has increased across the board compared to the previous one, 

which can be a disadvantage for users who are not familiar with the game.

* But on the other hand, 

skilled players have the advantage of stimulating a stronger desire to challenge 

and providing content that allows them to immerse themselves in the game.

 

Nice Glory Kill!

 

But I don't want to deny that this game is really cool.

This game is sure to be the best FPS game of the year!

반응형